Project Type
Pitch
Project Type Year Agency
Pitch 2018 IBM iX Berlin
Project Type Year
Pitch 2018
Year
2018
Year
2018
Agency
IBM iX Berlin
Agency
IBM iX Berlin
As a family, everyday life can be stressful. But it’s important to spend quality time with your kids and encourage them to live healthily and happily. This app brings the whole family together. It’s a digital solution, providing analog game ideas. The digital game box motivates children to develop healthy habits from a young age.
The app interface is based on a very flexible, loveable character that accompanies users as they journey through the app. The appearance of this character changes throughout the experience, reflecting the user’s progress. The user interacts with and as the character.
The app interface is based on a very flexible, loveable character that accompanies users as they journey through the app. The appearance of this character changes throughout the experience, reflecting the user’s progress. The user interacts with and as the character.
The app interface is based on a very flexible, loveable character that accompanies users as they journey through the app. The appearance of this character changes throughout the experience, reflecting the user’s progress. The user interacts with and as the character.
The app interface is based on a very flexible, loveable character that accompanies users as they journey through the app. The appearance of this character changes throughout the experience, reflecting the user’s progress. The user interacts with and as the character.
The app interface is based on a very flexible, loveable character that accompanies users as they journey through the app. The appearance of this character changes throughout the experience, reflecting the user’s progress. The user interacts with and as the character.
Firstly, users need to define their collective mood. The game ideas are optimized for four primary states: Active, Hungry, Bored and Irritable. These states in turn are connected to the basic health risk prevention categories of fitness, nutrition and relaxation and provide users with custom game ideas for each situation.
Firstly, users need to define their collective mood. The game ideas are optimized for four primary states: Active, Hungry, Bored and Irritable. These states in turn are connected to the basic health risk prevention categories of fitness, nutrition and relaxation and provide users with custom game ideas for each situation.
Firstly, users need to define their collective mood. The game ideas are optimized for four primary states: Active, Hungry, Bored and Irritable. These states in turn are connected to the basic health risk prevention categories of fitness, nutrition and relaxation and provide users with custom game ideas for each situation.
Firstly, users need to define their collective mood. The game ideas are optimized for four primary states: Active, Hungry, Bored and Irritable. These states in turn are connected to the basic health risk prevention categories of fitness, nutrition and relaxation and provide users with custom game ideas for each situation.
Firstly, users need to define their collective mood. The game ideas are optimized for four primary states: Active, Hungry, Bored and Irritable. These states in turn are connected to the basic health risk prevention categories of fitness, nutrition and relaxation and provide users with custom game ideas for each situation.
Single player or family event? The ultra flexible character can grow more than five fingers, naturally.
Single player or family event? The ultra flexible character can grow more than five fingers, naturally.
Single player or family event? The ultra flexible character can grow more than five fingers, naturally.
By sliding the face of the watch, you can set the play time from between 10 minutes all the way up to one hour.
By sliding the face of the watch, you can set the play time from between 10 minutes all the way up to one hour.
By sliding the face of the watch, you can set the play time from between 10 minutes all the way up to one hour.
By sliding the face of the watch, you can set the play time from between 10 minutes all the way up to one hour.
The great outdoors is healthy, but it doesn't always suit your plans, or your outfit. So you can always play indoors on a rainy day.
The great outdoors is healthy, but it doesn't always suit your plans, or your outfit. So you can always play indoors on a rainy day.
The great outdoors is healthy, but it doesn't always suit your plans, or your outfit. So you can always play indoors on a rainy day.
Based on the given data, users receive various suggestions for game ideas and fun things to do. These activities take place in the analog world, to prevent families from just sitting in front of their screens again. The smartphone can, however, function as a gamemaster.
Based on the given data, users receive various suggestions for game ideas and fun things to do. These activities take place in the analog world, to prevent families from just sitting in front of their screens again. The smartphone can, however, function as a gamemaster.
Based on the given data, users receive various suggestions for game ideas and fun things to do. These activities take place in the analog world, to prevent families from just sitting in front of their screens again. The smartphone can, however, function as a gamemaster.
Based on the given data, users receive various suggestions for game ideas and fun things to do. These activities take place in the analog world, to prevent families from just sitting in front of their screens again. The smartphone can, however, function as a gamemaster.
Ideas for active to-dos are inspired by classic games and involve a lot of movement.
Ideas for active to-dos are inspired by classic games and involve a lot of movement.
Ideas for active to-dos are inspired by classic games and involve a lot of movement.
For hungry users, fun and easy cooking ideas are devised around the available groceries users have at home.
For hungry users, fun and easy cooking ideas are devised around the available groceries users have at home.
These suggestions offer creative activities like drawing or telling each other stories.
These suggestions offer creative activities like drawing or telling each other stories.
Relaxation suggestions aim to soothe, and help users to feel calm and balanced again.
Relaxation suggestions aim to soothe, and help users to feel calm and balanced again.
Relaxation suggestions aim to soothe, and help users to feel calm and balanced again.
Relaxation suggestions aim to soothe, and help users to feel calm and balanced again.
Relaxation suggestions aim to soothe, and help users to feel calm and balanced again.
To close the digital-analog circle, after completing the analog to-dos, users receive digital feedback on their played games. The flexible character evolves to show the user’s progress.
To close the digital-analog circle, after completing the analog to-dos, users receive digital feedback on their played games. The flexible character evolves to show the user’s progress.
Please note: On all projects, my role was primary UI/UX Designer. If you have any questions about the workflow, challenges or insights about this project, please get in touch.
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